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3 Ways To Think About Trends For Hyper Casual Games Using Top Charts And My Game Dev Log Updates

3 Ways To Think About Trends For Hyper Casual Games Using Top Charts And My Game Dev Log Updates 3 ways to think about trends for hyper casual games using the top charts. I go briefly into Push'em all by Voodoo / OHM games and my game dev log updates on Buildbox. Changing the plan!
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Closer Look: Joystick Mechanic Template from Buildbox 3 Role Playing


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What I talked about in the video:1. Stick with the trend and wait for it to happen again.
- Build the prototype
- If you finish in time great, if not, wait for the trend to happen again another time.

2. Go against the trend
- Find what mechanic is missing
- Do your research and make an educated decision

3. Create your own trend by being innovative.
- This is where creativity comes in.
- Try to come up with something new that no one has seen before.
- Merge and fuse a bunch of mechanics.

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- This is where creativity comes in.
- Try to come up with something new that no one has seen before.
- Merge and fuse a bunch of mechanics.

Connect with Jimmy On | Glitchy Thumbs on Social Media:
Twitter ➡
Instagram ➡
Facebook ➡

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