In this convincing yet simple setup, we'll utilize one Constraint Tag, two keyframes, and some basic Xpresso to create the Fake-Dynamics in our valve mechanism. So, download the file and let's get started.
[This is not a modeling tutorial, so all the geometry for the Valve Mechanism is in the "Valve Mechanism_Start.c4d" file which you can download below. Also, we will not explore textures or lighting in this tutorial.]
You can download the valve start file here:
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